Kickstarter Alert! Rewordable by Tim Szetela and team will make you see words in a whole new light
Support the Kickstarter here
We’re so excited to support our beloved faculty member, Tim Szetela, in his Kickstarter campaign. Tim is on the team that’s working hard to bring us the word game ‘Rewordable.’
What is Rewordable? Rewordable is a uniquely fragmented word game. The 120 card deck of one, two, and three letter sequences has been carefully crafted through language analysis techniques to encourage the creation of longer, more common words.
From the press release:
Rewordable initially was created in a master’s course at New York University’s Interactive Telecommunication Program (ITP). In May 2016, it was selected as the first non-digital game at the NYU Game Center Incubator. The purpose of the NYU Game Center Incubator is to bridge experimental work with the realities of the marketplace, giving promising games time, space, guidance, and resources to maximize opportunities for commercial success. Thanks to the Incubator, the Rewordable team had the opportunity to develop the game further and bring it closer to publication.
The next step for Rewordable is to get it into the hands of as many people as possible – to everyone that loves word games and to everyone that hates word games (but might just love Rewordable). To help with that, on September 21, 2016, a Kickstarter campaign was launched to fund the game’s initial print run.
Follow the game on social media here:
Twitter
@rewordable
Facebook
facebook.com/rewordable
Instagram
@rewordable
Support the Kickstarter here
Tim Szetela is a designer, animator, and digital artist. He makes maps, media, and games that visualize language, location, data, and technology. His work has been shown at museums, festivals, and exhibitions around the world. He also collaborates on the production of digital content and consults on technology and design for a wide range of companies, organizations, filmmakers, and artists. He has taught courses and workshops in media production, design, and computing at New York University, the School of Visual Arts, Harvard University, and Mexico’s Monterrey Institute of Technology.