Mary Georgescu designs analog (boardgames, ttrpgs, card games etc) , digital, and large physical/experimental games. She’s the founder and owner of Haiduc LLC, and an active freelancer on small indie projects that require art/design, layout, writing, animation, sound effects or voice acting. She is always interested in pursuing collaborations that focus on narrative at their core.
Spice of Life, 2017 (thesis project)
Skeleton Song, 2019
Mapping the Metropolitan Museum of Art, 2017Mapping the Metropolitan Museum of Art, 2017, using laser cut rings to create your own portable jewelry map and generate pathways based on where the water sources in the museum were, using chains abstractly as walkways.